evas: Try to reuse glyph array if possible
This sould bring back a little bit of text rendering performance, while at the same time decreasing memory usage and fragmentation.
Patch by: Leandro Pereira <leandro@…>
evas: Try to reuse glyph array if possible
This sould bring back a little bit of text rendering performance, while at the same time decreasing memory usage and fragmentation.
Patch by: Leandro Pereira <leandro@…>